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Literacy Workshops

In-Person Workshops

Literacy

Play On Words - Primary Literacy Games

Timeline:
2 – 3 Hours

Suggested Attendees:
Kindergarten – Grade 3, Regular Programs, ELL Programs, Resource Room and Special Ed Teachers

Workshop Details

Are you a teacher who is seeking hands-on literacy activities for your students? Come prepared to play literacy games that incorporate the use of easily found literacy manipulatives including literacy dice, letter tiles, word decks and more. Games are easy to differentiate and integrate into your literacy program, perfect for whole class play or small differentiated groups/center play. The ideas are also easily adaptable to literacy backpacks for home practice and provide engaged practice for all students including ELL and special education. Throughout the workshop participants will have the opportunity to play each games, and learn how to differentiate the activities, how to develop extensions, and how to use the game activities will be provided.

Concepts covered include:

  • Introducing the alphabet and its’ sounds, letter matching
  • Building rhyme, word families and letter patterns
  • Vocabulary – enriching our students spoken and written vocabularies
  • Exploring and spelling simple CVC words,
  • Learn about the vowels,
  • Word Play with all kinds of words: homonyms, synonyms, and antonyms
  • Working with multi-syllable words and more difficult phonograms

Participants will receive an extensive handout with gameboards, see many student samples and get ideas for using commonly found items to play the games. Come prepared to play and experience the power of using games for bringing literacy concepts to life for your primary students.

Literacy

Literacy Fundiementals - Upper Elementary Literacy Games

Timeline:
2 – 3 Hours

Suggested Attendees:
Upper Elementary Grades 3 – 6 Regular Programs, ELL, Special Education and Resource Room Programs

Workshop Details

Are you looking for engaging and effective ways to help your upper elementary students gain confidence and competence with key reading, vocabulary, writing and comprehension concepts? Come prepared to play literacy games that incorporate the use of cards, literacy dice, letter tiles, word decks and more. Games are easy to differentiate and integrate into your literacy program, perfect for whole class play, or differentiated small group/centers. The ideas are also easily adaptable to literacy backpacks for home practice and provide engaged practice for all students including ELL and special education.

Concepts covered include:

  • Word Families, sight words and advanced phonograms
  • Vocabulary development including work with synonyms, homonyms, antonyms
  • Phonics including vowels, double vowels, blends
  • Spelling simple to multi-syllable words
  • Cloze and questioning activities
  • Parts of Speech including N/V/ADJ/ADV

Throughout the workshop participants will have the opportunity to play each games, learn how to differentiated the activities, how to develop extensions, and how to use the game activities for assessment purposes. Participants will receive an extensive handout including gameboards ready to use in the classroom the next day!

Virtual Workshops

Literacy

Play On Words - Primary Literacy Games

Timeline:
2 – 3 Hours

Suggested Attendees:
Kindergarten – Grade 3, Regular Programs, ELL Programs, Resource Room and Special Ed Teachers

Workshop Details

Are you a teacher who is seeking hands-on literacy activities for your students? Come prepared to play literacy games that incorporate the use of easily found literacy manipulatives including literacy dice, letter tiles, word decks and more. Games are easy to differentiate and integrate into your literacy program, perfect for whole class play or small differentiated groups/center play. The ideas are also easily adaptable to literacy backpacks for home practice and provide engaged practice for all students including ELL and special education. Throughout the workshop participants will have the opportunity to play each games, and learn how to differentiate the activities, how to develop extensions, and how to use the game activities will be provided.

Concepts covered include:

  • Introducing the alphabet and its’ sounds, letter matching
  • Building rhyme, word families and letter patterns
  • Vocabulary – enriching our students spoken and written vocabularies
  • Exploring and spelling simple CVC words,
  • Learn about the vowels,
  • Word Play with all kinds of words: homonyms, synonyms, and antonyms
  • Working with multi-syllable words and more difficult phonograms

Participants will receive an extensive handout with gameboards, see many student samples and get ideas for using commonly found items to play the games. Come prepared to play and experience the power of using games for bringing literacy concepts to life for your primary students.

Literacy

Literacy Fundiementals - Upper Elementary Literacy Games

Timeline:
2 – 3 Hours

Suggested Attendees:
Upper Elementary Grades 3 – 6 Regular Programs, ELL, Special Education and Resource Room Programs

Workshop Details

Are you looking for engaging and effective ways to help your upper elementary students gain confidence and competence with key reading, vocabulary, writing and comprehension concepts? Come prepared to play literacy games that incorporate the use of cards, literacy dice, letter tiles, word decks and more. Games are easy to differentiate and integrate into your literacy program, perfect for whole class play, or differentiated small group/centers. The ideas are also easily adaptable to literacy backpacks for home practice and provide engaged practice for all students including ELL and special education.

Concepts covered include:

  • Word Families, sight words and advanced phonograms
  • Vocabulary development including work with synonyms, homonyms, antonyms
  • Phonics including vowels, double vowels, blends
  • Spelling simple to multi-syllable words
  • Cloze and questioning activities
  • Parts of Speech including N/V/ADJ/ADV

Throughout the workshop participants will have the opportunity to play each games, learn how to differentiated the activities, how to develop extensions, and how to use the game activities for assessment purposes. Participants will receive an extensive handout including gameboards ready to use in the classroom the next day!